SUMMARY:

In this game, the player plays as a crane operator who has been contracted to move a statue from one end of the city to another. To maximize their pay out, the player must minimize the damage they do to the city while safely delivering the statue to its destination. This job will not be easy; everything in this city is fragile and expensive, anything from birds, cars and buildings will become obstacles between the player and payday.

OBJECTIVES:

Move the statue you are holding to the right of the map and land onto the golden platform. There is a "distance to golden platform" indicator in the blue UI box at the top of the screen to help guide you.

CONTROLS:

This game is better played on the controller.

Left joystick - to control left, right, in, and out

Right joystick -  to control up and down down

Start - to restart game

Keyboard

WASD - to control left, right, in, and out

O - to go up

P - to go down

Space - to restart game

CREATORS (TEAM ACHOO):

Chak Hon Lam, Programmer

Hannah Knox, Artist

Alyssia Chen, Programmer

We created this game as our final project for our Game Design Class (ICS 485) taught by Professor Jason Leigh at the University of Hawaii at Manoa.
For more information about our development process check out our website: https://sites.google.com/hawaii.edu/city-traversal/

Comments

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Super cool to see the website and all the game development side of the project. Hope you guys had fun, and keep making more stuff.